Poiesis
Education
1252222 B.C L.T.D.
Education
1252222 B.C L.T.D.
Poiesis aims to create attractive educational spaces that foster growth, collaboration, and the creation of a unique and resilient sense of self-responsibility.
Tech Leverage: the medium is the message, kids do not want to hear old messages. By using VR, Minecraft, and the latest, most personalizable meeting tech, we recreate the sense of technical novelty and immersion previously only found in video games. We feel the internet has made entertainment and information so widely available that kids often need a novel, gamified motivator
Gamification: the brain is made to learn via play, meeting kids halfway by creating attractive, low-stakes, high reward environments works.
Community: we believe kids actually gravitate towards activities (i.e. video games) for the sense of community, purpose, and technical novelty they experience, not because clicking a button while staring at Fortnite is an inherently enriching/enjoyable act. By meeting kids halfway and giving kids a chance to collaborate, be creative, and interact, we create a natural space for healthy comparison and competition. A place where kids can learn to become the best version of themselves through each other.
There's an incredible amount of computer programming resources available on the internet, Poiesis aims to simplify the learning process for students and parents by designing a custom program built around their interests, whatever they may be that day.
Students under the age of 8 with no previous programming experience start with our initial Scratch Computational Thinking Curriculum(20+hrs), which features a wide range of activity types, from game design, to storytelling and advertising. After completion, students will have learned enough computer programming basics to move onto our micro:bit course more suitable for students ages 11 and up.
This is part of meeting kids halfway. Other than the fact that kids love it already, Microsoft has created Minecraft Education as a platform where teachers can use premade or custom designed lessons, meant to integrate, science, math, and computer programming into building activities in the virtual world, rather than quizzing them with flashcards or pencil and paper.
We have 3 Minecraft programs that run simultaneously for ages 5+. Students are able to pick from 3 different programming languages at varying difficulty levels that they can use in the same way within Minecraft Education. This means we can have extended group activities and a shared curriculum in a space with varying age groups. The curriculums are all flexible and meet or exceed K-12 CSTA standards.
Super complicated things, like societies, brains, all the way down to personalities, are emergent properties of the systems they inhabit. The word Poiesis comes from the word autopoiesis, technically defined:
“Autopoietic systems thus are systems that reproduce themselves from within themselves, as for example a plant reproduces its own cells with its own cells.”
In simpler words "big beautiful complicated things can only come about from smaller parts interacting to make the system"
By emphasizing group collaboration and personal responsibility we aim to create a positive community that’s more than the sum of its parts.
By meeting kids halfway Poiesis aims to create an attractive but meaningful space for reflection, and learning, where kids can use peer pressure in the best possible way: to create their own resilient sense of self by being creative with each other.
These are twice weekly after school programs, tuition starts at $200 monthly and each session is 2 hours long (hours flexible and based on group availability).
Scholarships available to any that demonstrate any evidence of need or merit.